[{"name":"S4-160593","title":"VR: Proposed Use Cases","source":"Intel","contact":"Ozgur Oyman","contact-id":44803,"tdoctype":"discussion","for":"Agreement","abstract":"","secretary_remarks":"","agenda_item_sort_order":56,"ainumber":"10.6","ainame":"FS_VR (Feasibility Study on Virtual Reality)","tdoc_agenda_sort_order":0,"status":"noted","reservation_date":"2016-06-18 14:58:52","uploaded":"2016-06-21 21:52:24","revisionof":"","revisedto":"","release":"Rel-14","crspec":26.918,"crspecversion":"0.1.0","workitem":"","crnumber":"","crrevision":"","crcategory":"","tsg_crp":"","lsreplyto":"","lsto":"","Cc":"","lsoriginalls":"","lsreply":"","link":"http:\/\/www.3gpp.org\/ftp\/TSG_SA\/WG4_CODEC\/TSGS4_89\/Docs\/S4-160593.zip","group":"S4","meeting":"S4-89","year":2016,"uicc_affected":null,"me_affected":null,"ran_affected":null,"cn_affected":null,"clauses_affected":null,"crsinpack":null,"crsinpacknumber":0},
{"name":"S4-160618","title":"Standardization Activities around Virtual Reality - What can 3GPP contribute?","source":"QUALCOMM Incorporated","contact":"Thomas Stockhammer","contact-id":60397,"tdoctype":"discussion","for":"Discussion","abstract":"","secretary_remarks":"","agenda_item_sort_order":56,"ainumber":"10.6","ainame":"FS_VR (Feasibility Study on Virtual Reality)","tdoc_agenda_sort_order":0,"status":"noted","reservation_date":"2016-06-20 12:54:18","uploaded":"2016-08-31 15:49:30","revisionof":"","revisedto":"","release":"Rel-14","crspec":26.918,"crspecversion":"","workitem":"","crnumber":"","crrevision":"","crcategory":"","tsg_crp":"","lsreplyto":"","lsto":"","Cc":"","lsoriginalls":"","lsreply":"","link":"http:\/\/www.3gpp.org\/ftp\/TSG_SA\/WG4_CODEC\/TSGS4_89\/Docs\/S4-160618.zip","group":"S4","meeting":"S4-89","year":2016,"uicc_affected":null,"me_affected":null,"ran_affected":null,"cn_affected":null,"clauses_affected":null,"crsinpack":null,"crsinpacknumber":0},
{"name":"S4-160626","title":"VR Audio Use Cases and Formats","source":"Fraunhofer IIS","contact":"Stefan Doehla","contact-id":45140,"tdoctype":"discussion","for":"Agreement","abstract":"","secretary_remarks":"","agenda_item_sort_order":56,"ainumber":"10.6","ainame":"FS_VR (Feasibility Study on Virtual Reality)","tdoc_agenda_sort_order":0,"status":"noted","reservation_date":"2016-06-20 13:23:38","uploaded":"2016-06-21 21:17:58","revisionof":"","revisedto":"","release":"","crspec":"","crspecversion":"","workitem":"","crnumber":"","crrevision":"","crcategory":"","tsg_crp":"","lsreplyto":"","lsto":"","Cc":"","lsoriginalls":"","lsreply":"","link":"http:\/\/www.3gpp.org\/ftp\/TSG_SA\/WG4_CODEC\/TSGS4_89\/Docs\/S4-160626.zip","group":"S4","meeting":"S4-89","year":2016,"uicc_affected":null,"me_affected":null,"ran_affected":null,"cn_affected":null,"clauses_affected":null,"crsinpack":null,"crsinpacknumber":0},
{"name":"S4-160627","title":"VR content creation and transport workflow","source":"Fraunhofer HHI","contact":"Serhan G\u00fcl","contact-id":64390,"tdoctype":"discussion","for":"Agreement","abstract":"","secretary_remarks":"","agenda_item_sort_order":56,"ainumber":"10.6","ainame":"FS_VR (Feasibility Study on Virtual Reality)","tdoc_agenda_sort_order":0,"status":"noted","reservation_date":"2016-06-20 14:51:16","uploaded":"2016-06-21 16:18:50","revisionof":"","revisedto":"","release":"","crspec":"","crspecversion":"","workitem":"","crnumber":"","crrevision":"","crcategory":"","tsg_crp":"","lsreplyto":"","lsto":"","Cc":"","lsoriginalls":"","lsreply":"","link":"http:\/\/www.3gpp.org\/ftp\/TSG_SA\/WG4_CODEC\/TSGS4_89\/Docs\/S4-160627.zip","group":"S4","meeting":"S4-89","year":2016,"uicc_affected":null,"me_affected":null,"ran_affected":null,"cn_affected":null,"clauses_affected":null,"crsinpack":null,"crsinpacknumber":0},
{"name":"S4-160680","title":"Providing VR services through 3GPP networks","source":"TNO","contact":"Lucia D'Acunto","contact-id":66239,"tdoctype":"discussion","for":"Discussion","abstract":"","secretary_remarks":"","agenda_item_sort_order":56,"ainumber":"10.6","ainame":"FS_VR (Feasibility Study on Virtual Reality)","tdoc_agenda_sort_order":0,"status":"noted","reservation_date":"2016-06-21 12:16:25","uploaded":"2016-06-21 17:20:47","revisionof":"","revisedto":"","release":"","crspec":"","crspecversion":"","workitem":"","crnumber":"","crrevision":"","crcategory":"","tsg_crp":"","lsreplyto":"","lsto":"","Cc":"","lsoriginalls":"","lsreply":"","link":"http:\/\/www.3gpp.org\/ftp\/TSG_SA\/WG4_CODEC\/TSGS4_89\/Docs\/S4-160680.zip","group":"S4","meeting":"S4-89","year":2016,"uicc_affected":null,"me_affected":null,"ran_affected":null,"cn_affected":null,"clauses_affected":null,"crsinpack":null,"crsinpacknumber":0},
{"name":"S4-160699","title":"VR definitions","source":"ORANGE","contact":"Gilles Teniou","contact-id":41772,"tdoctype":"other","for":"Agreement","abstract":"","secretary_remarks":"","agenda_item_sort_order":56,"ainumber":"10.6","ainame":"FS_VR (Feasibility Study on Virtual Reality)","tdoc_agenda_sort_order":0,"status":"noted","reservation_date":"2016-06-21 16:11:41","uploaded":"2016-06-21 16:27:28","revisionof":"","revisedto":"","release":"","crspec":"","crspecversion":"","workitem":[{"winame":"FS_VR"}],"crnumber":"","crrevision":"","crcategory":"","tsg_crp":"","lsreplyto":"","lsto":"","Cc":"","lsoriginalls":"","lsreply":"","link":"http:\/\/www.3gpp.org\/ftp\/TSG_SA\/WG4_CODEC\/TSGS4_89\/Docs\/S4-160699.zip","group":"S4","meeting":"S4-89","year":2016,"uicc_affected":null,"me_affected":null,"ran_affected":null,"cn_affected":null,"clauses_affected":null,"crsinpack":null,"crsinpacknumber":0},
{"name":"S4-160700","title":"On Use-Cases for Virtual Reality","source":"HUAWEI Technologies Co. Ltd","contact":"Jon Gibbs","contact-id":58264,"tdoctype":"discussion","for":"Agreement","abstract":"In this document the source concludes that there is a need to take a holistic view of the video and audio capabilities when it comes to defining realistic use-cases for a 3GPP Virtual Reality (VR) system. It is clear that audio and video\/graphics technologies, and their integration for VR, are still somewhat immature and so, whilst it\u2019s very tempting to consider the audio technologies and video and graphics technologies in isolation and to envisage use-cases from an idealistic point of view, this may not be the most useful approach. In the view of the source, what seems more important therefore in 3GPP is to investigate the intersections between the appropriate capabilities of the audio and video and audio and graphics technologies when arriving at the use-cases.\nSome text for inclusion in the TR 26.918 is proposed.","secretary_remarks":"","agenda_item_sort_order":56,"ainumber":"10.6","ainame":"FS_VR (Feasibility Study on Virtual Reality)","tdoc_agenda_sort_order":0,"status":"agreed","reservation_date":"2016-06-21 16:19:58","uploaded":"2016-06-21 16:28:43","revisionof":"","revisedto":"","release":"Rel-15","crspec":26.918,"crspecversion":"","workitem":[{"winame":"FS_VR"}],"crnumber":"","crrevision":"","crcategory":"","tsg_crp":"","lsreplyto":"","lsto":"","Cc":"","lsoriginalls":"","lsreply":"","link":"http:\/\/www.3gpp.org\/ftp\/TSG_SA\/WG4_CODEC\/TSGS4_89\/Docs\/S4-160700.zip","group":"S4","meeting":"S4-89","year":2016,"uicc_affected":null,"me_affected":null,"ran_affected":null,"cn_affected":null,"clauses_affected":null,"crsinpack":null,"crsinpacknumber":0},
{"name":"S4-160721","title":"Use cases for VR","source":"Dolby Laboratories Inc., Qualcomm Inc.","contact":"Kurt Krauss","contact-id":49479,"tdoctype":"discussion","for":"Agreement","abstract":"Use cases for VR","secretary_remarks":"","agenda_item_sort_order":56,"ainumber":"10.6","ainame":"FS_VR (Feasibility Study on Virtual Reality)","tdoc_agenda_sort_order":0,"status":"noted","reservation_date":"2016-06-21 19:43:14","uploaded":"2016-06-21 19:48:47","revisionof":"","revisedto":"","release":"","crspec":"","crspecversion":"","workitem":"","crnumber":"","crrevision":"","crcategory":"","tsg_crp":"","lsreplyto":"","lsto":"","Cc":"","lsoriginalls":"","lsreply":"","link":"http:\/\/www.3gpp.org\/ftp\/TSG_SA\/WG4_CODEC\/TSGS4_89\/Docs\/S4-160721.zip","group":"S4","meeting":"S4-89","year":2016,"uicc_affected":null,"me_affected":null,"ran_affected":null,"cn_affected":null,"clauses_affected":null,"crsinpack":null,"crsinpacknumber":0},
{"name":"S4-160731","title":"VR Use Cases and Recommendations","source":"Samsung Telecoms America","contact":"Imed Bouazizi","contact-id":37548,"tdoctype":"discussion","for":"","abstract":"","secretary_remarks":"","agenda_item_sort_order":56,"ainumber":"10.6","ainame":"FS_VR (Feasibility Study on Virtual Reality)","tdoc_agenda_sort_order":0,"status":"noted","reservation_date":"2016-06-21 21:39:41","uploaded":"2016-06-21 21:40:59","revisionof":"","revisedto":"","release":"Rel-14","crspec":"","crspecversion":"","workitem":"","crnumber":"","crrevision":"","crcategory":"","tsg_crp":"","lsreplyto":"","lsto":"","Cc":"","lsoriginalls":"","lsreply":"","link":"http:\/\/www.3gpp.org\/ftp\/TSG_SA\/WG4_CODEC\/TSGS4_89\/Docs\/S4-160731.zip","group":"S4","meeting":"S4-89","year":2016,"uicc_affected":null,"me_affected":null,"ran_affected":null,"cn_affected":null,"clauses_affected":null,"crsinpack":null,"crsinpacknumber":0}]